
Background
Vezeeta is a healthTech startup based in the Middle East, and largely based out of Egypt. The startup has a number of different medical products - including an ePharmacy, clinic management software, a scheduling application for doctors, and most importantly, a mobile application for patients to book doctors.
At Vezeeta, I worked as a Lead UX/UI Designer managing a number of different projects and a team, including but not limited to:
Vezeeta operated in Egypt, in a country where high temperatures and an absence of paved walkways prevent people from getting enough physical exercise, and thus led to an increase in chronic conditions. From our research, we also found out that due to the COVID lockdown, many people had downloaded a number of applications
From a business perspective, Vezeeta was struggling to engage with existing users on a meaningful level - we noticed that users would engage with Vezeeta at a very transactional level (to book a doctor, or order medicine), but would not truly feel connected with our brand.
Thus, we were trying to solve for a number of issues:
Our strategy - Vezeeta Move and Earn
We went through 3 steps to formulate our product strategy - namely:
Conduct research on behavioural design
Prototype, design, and launch
Test, and learn from the results
Part 1: Research on behavioural design
I conducted extensive market and literature research on behavioural design for fitness - these were our condensed findings.
Product strategy and ideation
Based on these insights, we defined a product feature set to implement - including:
1.A widget on the home screen of the patient app to track a users footsteps on the mobile app - integrating with a user's mobile
Research backing - mobile users made up about 90% of our users, so we needed to adopt a mobile first approach. Additionally, conversion rates on our mobile application were higher than on mobile web, and so, this initiative was to be rolled out on mobile app only.
2. An integrated loyalty program to serve as the incentive for users
Product backing: In order to generate engagement with our products as well as serve as an incentive, we integrated the Vezeeta Steps counter with the loyalty program. Thus, when users would perform a certain number of steps, they would be awarded with a certain number of loyalty points, which they could then use to order products from Vezeeta's ePharmacy.
The result? Increased order values, increased cross-pollination between Vezeeta's products, and most importantly, meaningful engagement with users.
3. The ability for users to share their progress with others
Research backing - from our user research, we found that extrinsic motivation played a large role at helping users achieve their fitness goals. That is, users often benefited from social validation, and so would choose their fitness goals with friends. Embedding this finding into our product, we decided to incorporate a Share feature into the product with a customized visual.
Some other design decisions made from research include:
-→ Setting the daily step count to 5000 steps (instead of 10,000 steps) - as 5000 steps was a high enough target for a country where walking was minimal.
→ Deciding not to incorporate leaderboards in the MVP, but instead showing a customised ranking visual to the top "walkers" in a city. This was to reduce technical complexity, whilst minimizing development effort.
Our biggest challenges
How we addressed them
Impact
Our project was incredibly successful, and led to a number of key results:
See all case studies below